Now people assume this another one of Flowey's tricks, but it isn't.įlowey doesn't want to hurt anyone anymore, even saying,"I couldn't do it.not after that.". FRISK is, or YOU to be specfic.īut I'm not here to give you a lecture about that, I'm here to explain how Chara and Asriel DON'T need saving, and how they would only be worse off on the Surface.įlowey appears before "you" once you reboot the game back up after the Pacfist Ending, but he KNOWS you aren't Frisk, even talking about Frisk as if they were a different person. Green: Kindness - When Chara put Asriel and the Monsters' lives above their own, and killed themselves in an act to free everyone.Ĭhara isn't determined. Yellow: Justice - When Chara wanted to strike down Humans for all the horrible acts they've done. Speaking of Justice.what's Chara's shirt colors? Meaning Chara truely wanted to free the monsters and get justice on the human race. Instead they took their own life in exchange for Asriel's. They would have been able to get through the Barrier, kill humans, and maybe kill monsters too, but they didn't. See, if Chara genuially hated monsters and humanity, then why wouldn't Chara kill Asriel off, instead of themselves? See, everyone forgets about Chara, ruling them out as someone who killed everyone and Chara is a heartless monster, but thats not true. EVER.Īnd this is the happiest ending you could ever give Chara as well. So, Frisk is happy on the surface with the others and Monsters are free to go, we all know this, but everyone is thinking,"Poor Asriel is left all alone.WE MUST SAVE HIM.", sure, Asriel doesn't have his body anymore, but this is happiest ending you could ever give him. To explain how MUCH of a happy ending you got here. After defeating Toriel, the Annoying Dog arrives to announce the end of Hard Mode.Originally posted by Goalready:Okay so I'm replying to this thread for only ONE reason. Hard Mode only lasts until the end of the Ruins, similarly to the Undertale Demo. It is a difficulty enhancing mode that consists of slight dialogue changes and more difficult monster encounters (with some exclusive to this mode, while others can be found in the CORE). This mode is activated when naming the first human "Frisk". Hard Mode For a more detailed explanation of this route, see Hard Mode. Neutral endings after a Genocide Route are unaffected. This effectively acts in the same way as a True Reset from the True Pacifist Route, but it also permanently alters the endings of any later Genocide or True Pacifist endings (Soulless Genocide & Soulless Pacifist). Upon re-launching the game after a completed Genocide Route, the first human asks the protagonist to give up their SOUL to them in exchange for the recreation of the world. This includes all bosses.Ĭompleting the Genocide Route leads to the destruction of the game's world. This ending occurs only when all enemies in each area ( Ruins, Snowdin Forest, Waterfall, Hotland/ CORE) are killed until no one remains. Genocide Route For a more detailed explanation of this route, see Genocide Route. Additionally, this route features the True Pacifist Ending Credits. The True Pacifist Route ends with the barrier being broken, and the protagonist and the monsters of the Underground being able to leave.
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